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	<title>Comments on: Range for keyTimes</title>
	<atom:link href="http://brian.sol1.net/svg/range-for-keytimes/feed/" rel="self" type="application/rss+xml" />
	<link>http://brian.sol1.net/svg</link>
	<description>News about my attempts to implement SVG Declarative (SMIL) Animation in Mozilla</description>
	<lastBuildDate>Wed, 25 Mar 2009 10:41:19 +0000</lastBuildDate>
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		<title>By: Olaf</title>
		<link>http://brian.sol1.net/svg/range-for-keytimes/comment-page-1/#comment-32688</link>
		<dc:creator>Olaf</dc:creator>
		<pubDate>Sat, 13 Dec 2008 13:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://brian.sol1.net/svg/range-for-keytimes/#comment-32688</guid>
		<description>Note, that this is fixed now in SMIL3 and such surprising examples do not appear 
anymore. Therefore one can simply assume, that keyTimes=”0.0; 0.5;&quot; is nonsense
and keyTimes=”0.0; 0.7″only ok for discrete animations.

By the way, there happen funny things for keyTimes=”0.0; 0.7; 1″with discrete
animations, especially if additive or cumulative. For fill=&quot;freeze&quot; there is still an 
inconsistent formula in SMIL3, therefore SVGT1.2 has already a specific rule to
align the behaviour to the definition of fill more than to the formula of SMIL2/3 ;o)</description>
		<content:encoded><![CDATA[<p>Note, that this is fixed now in SMIL3 and such surprising examples do not appear<br />
anymore. Therefore one can simply assume, that keyTimes=”0.0; 0.5;&#8221; is nonsense<br />
and keyTimes=”0.0; 0.7″only ok for discrete animations.</p>
<p>By the way, there happen funny things for keyTimes=”0.0; 0.7; 1″with discrete<br />
animations, especially if additive or cumulative. For fill=&#8221;freeze&#8221; there is still an<br />
inconsistent formula in SMIL3, therefore SVGT1.2 has already a specific rule to<br />
align the behaviour to the definition of fill more than to the formula of SMIL2/3 ;o)</p>
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