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	<title>Comments on: SMIL</title>
	<link>http://brian.sol1.net/svg/2006/07/25/smil/</link>
	<description>News about my attempts to implement SVG Declarative (SMIL) Animation in Mozilla</description>
	<pubDate>Fri, 05 Sep 2008 22:13:10 +0000</pubDate>
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		<title>by: Shin Gouki</title>
		<link>http://brian.sol1.net/svg/2006/07/25/smil/#comment-16383</link>
		<pubDate>Sat, 31 Mar 2007 12:22:05 +0000</pubDate>
		<guid>http://brian.sol1.net/svg/2006/07/25/smil/#comment-16383</guid>
					<description>Hey brian!
nice to see progress!And Also integration of ur work!
Its such great news! 
Should be posted on ur main page :)
wbr Shin Gouki</description>
		<content:encoded><![CDATA[	<p>Hey brian!<br />
nice to see progress!And Also integration of ur work!<br />
Its such great news!<br />
Should be posted on ur main page :)<br />
wbr Shin Gouki
</p>
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	<item>
		<title>by: Brian</title>
		<link>http://brian.sol1.net/svg/2006/07/25/smil/#comment-10716</link>
		<pubDate>Mon, 05 Feb 2007 06:58:32 +0000</pubDate>
		<guid>http://brian.sol1.net/svg/2006/07/25/smil/#comment-10716</guid>
					<description>Thanks Chris!</description>
		<content:encoded><![CDATA[	<p>Thanks Chris!
</p>
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		<title>by: Chris</title>
		<link>http://brian.sol1.net/svg/2006/07/25/smil/#comment-10313</link>
		<pubDate>Thu, 01 Feb 2007 15:18:25 +0000</pubDate>
		<guid>http://brian.sol1.net/svg/2006/07/25/smil/#comment-10313</guid>
					<description>Just want to thank you for your good job implementing SVG in gecko. I hardly can wait for animations in FF to realize my project!</description>
		<content:encoded><![CDATA[	<p>Just want to thank you for your good job implementing SVG in gecko. I hardly can wait for animations in FF to realize my project!
</p>
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		<title>by: Brian</title>
		<link>http://brian.sol1.net/svg/2006/07/25/smil/#comment-10165</link>
		<pubDate>Wed, 31 Jan 2007 03:11:26 +0000</pubDate>
		<guid>http://brian.sol1.net/svg/2006/07/25/smil/#comment-10165</guid>
					<description>Hi IFlo,

tor has started to pick up the work. You can follow the progress at &lt;a href=&quot;https://bugzilla.mozilla.org/show_bug.cgi?id=216462&quot; rel=&quot;nofollow&quot;&gt;bugzilla #216462&lt;/a&gt;. Yes, the hope would be to get this into the next version of Gecko.

Thanks,

Brian</description>
		<content:encoded><![CDATA[	<p>Hi IFlo,</p>
	<p>tor has started to pick up the work. You can follow the progress at <a href="https://bugzilla.mozilla.org/show_bug.cgi?id=216462" rel="nofollow">bugzilla #216462</a>. Yes, the hope would be to get this into the next version of Gecko.</p>
	<p>Thanks,</p>
	<p>Brian
</p>
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		<title>by: IFlo</title>
		<link>http://brian.sol1.net/svg/2006/07/25/smil/#comment-10127</link>
		<pubDate>Tue, 30 Jan 2007 17:21:07 +0000</pubDate>
		<guid>http://brian.sol1.net/svg/2006/07/25/smil/#comment-10127</guid>
					<description>Hi Brain,
how far are you with your SMIL SVG implemention?

It would be really nice to have a gecko engine, which supports parts of the SMIL SVG implemention.</description>
		<content:encoded><![CDATA[	<p>Hi Brain,<br />
how far are you with your SMIL SVG implemention?</p>
	<p>It would be really nice to have a gecko engine, which supports parts of the SMIL SVG implemention.
</p>
]]></content:encoded>
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		<title>by: Jeff Schiller</title>
		<link>http://brian.sol1.net/svg/2006/07/25/smil/#comment-6084</link>
		<pubDate>Mon, 27 Nov 2006 22:27:41 +0000</pubDate>
		<guid>http://brian.sol1.net/svg/2006/07/25/smil/#comment-6084</guid>
					<description>Brian,

I'd like to add my voice to the voters and cheer section in reference to Adobe's latest strategic move (EOLing ASV).  Go Team Mozilla!

Jeff</description>
		<content:encoded><![CDATA[	<p>Brian,</p>
	<p>I&#8217;d like to add my voice to the voters and cheer section in reference to Adobe&#8217;s latest strategic move (EOLing ASV).  Go Team Mozilla!</p>
	<p>Jeff
</p>
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	<item>
		<title>by: Cyrus Mobasheri</title>
		<link>http://brian.sol1.net/svg/2006/07/25/smil/#comment-4396</link>
		<pubDate>Tue, 24 Oct 2006 09:05:07 +0000</pubDate>
		<guid>http://brian.sol1.net/svg/2006/07/25/smil/#comment-4396</guid>
					<description>Hi Brian,
I am curently creating an XML base Website, that uses the XSLT Parser of Firefox, to create SVG Files, for the Menu. It contains animations. Are you interested in my code for testing your work?</description>
		<content:encoded><![CDATA[	<p>Hi Brian,<br />
I am curently creating an XML base Website, that uses the XSLT Parser of Firefox, to create SVG Files, for the Menu. It contains animations. Are you interested in my code for testing your work?
</p>
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	<item>
		<title>by: Brian</title>
		<link>http://brian.sol1.net/svg/2006/07/25/smil/#comment-4001</link>
		<pubDate>Fri, 13 Oct 2006 02:58:14 +0000</pubDate>
		<guid>http://brian.sol1.net/svg/2006/07/25/smil/#comment-4001</guid>
					<description>Hi Bill, gandalf, David,

Thanks for all your comments! I've been doing a bit of work on this here and there. Recently I've been talking to the Moz SVG guys a bit too so there is &lt;i&gt;some&lt;/i&gt; progress. I'll put up a new patch in a few weeks.

As for help, it would really help if someone is familiar with SMIL or Moz SVG. In particular, if you are familiar with &lt;a href=&quot;http://www.ludicrum.org/plsWork/papers/BatikSMILsupport.htm&quot; rel=&quot;nofollow&quot;&gt;Patrick Schmitz's SMIL design&lt;/a&gt; then you could have a go at implementing syncbase timing.

Hopefully this initial patch will get checked in soon and it will be easier for others to contribute. But for now it's really up to me to address a few remaining issues and I'm a bit stretched at the moment.

Thanks for not giving up on me!

Brian.</description>
		<content:encoded><![CDATA[	<p>Hi Bill, gandalf, David,</p>
	<p>Thanks for all your comments! I&#8217;ve been doing a bit of work on this here and there. Recently I&#8217;ve been talking to the Moz SVG guys a bit too so there is <i>some</i> progress. I&#8217;ll put up a new patch in a few weeks.</p>
	<p>As for help, it would really help if someone is familiar with SMIL or Moz SVG. In particular, if you are familiar with <a href="http://www.ludicrum.org/plsWork/papers/BatikSMILsupport.htm" rel="nofollow">Patrick Schmitz&#8217;s SMIL design</a> then you could have a go at implementing syncbase timing.</p>
	<p>Hopefully this initial patch will get checked in soon and it will be easier for others to contribute. But for now it&#8217;s really up to me to address a few remaining issues and I&#8217;m a bit stretched at the moment.</p>
	<p>Thanks for not giving up on me!</p>
	<p>Brian.
</p>
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	<item>
		<title>by: David Bond</title>
		<link>http://brian.sol1.net/svg/2006/07/25/smil/#comment-3972</link>
		<pubDate>Thu, 12 Oct 2006 15:43:22 +0000</pubDate>
		<guid>http://brian.sol1.net/svg/2006/07/25/smil/#comment-3972</guid>
					<description>Brian - yep, good work here - really looking forward to Firefox with SVG animation and (from WHATWG) sound :)

Please let me know if I can do anything to help (david aaaaa.t davidbond do.ot net).

David</description>
		<content:encoded><![CDATA[	<p>Brian - yep, good work here - really looking forward to Firefox with SVG animation and (from WHATWG) sound :)</p>
	<p>Please let me know if I can do anything to help (david aaaaa.t davidbond do.ot net).</p>
	<p>David
</p>
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	<item>
		<title>by: gandalf</title>
		<link>http://brian.sol1.net/svg/2006/07/25/smil/#comment-3591</link>
		<pubDate>Wed, 27 Sep 2006 15:59:48 +0000</pubDate>
		<guid>http://brian.sol1.net/svg/2006/07/25/smil/#comment-3591</guid>
					<description>Brian: any chance that you'll push your patch online?</description>
		<content:encoded><![CDATA[	<p>Brian: any chance that you&#8217;ll push your patch online?
</p>
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